Random Mozart

Composing with Random Numbers          I happened across this game in my files. I used it with my middle school students as part of a unit about the science of sound and music. I think it would also make a great challenge for teens learning to code. This activity is based on a musical game …

Continue reading ‘Random Mozart’ »

Random Mozart part II

Now lets create a composition: We’ll start by composing in C major.  The notes of a C major scale look like this: C¯       D         E          F          G         A         B          C­^ (C¯ indicates low C and C­^ indicates high C) Composition 1: Assign the values that you can get from each possible dice roll to the …

Continue reading ‘Random Mozart part II’ »

Rolling dice: answers.

The probability of an event is calculated by counting the number of possible ways of getting a particular outcome (such as rolling a 9 on the dice), and dividing by the total number of possibilities.  Probability is expressed as either a fraction or a decimal.  The probability of an event is always somewhere between 0 …

Continue reading ‘Rolling dice: answers.’ »